![]() We are a small team of developers that care about giving the best experience we can, and hope you will embark with us on that journey. “We would love the community to get involved on functions and features they wish to see, events that we can run, what online functionality and competition modes they would like to see. How are you planning on involving the Community in your development process? You can support the project through other means, but the engine will never be locked behind a paywall.” Will the game be priced differently during and after Early Access? We hope to have more finessed themes for the Early access launch, which should provide a modern and much better streamlined gameplay experience.” “We have a fully functional engine and 17 (currently) different game modes, all at varying progression. What is the current state of the Early Access version? These features may be added as they become available to users in future builds as the project progresses.” This project is about game preservation and archival, so we are trying to achieve accurate simulations that you the players can help us with. “We plan that the full version of the game will have a new UI and Modular system, allowing for players to select the games they wish to use, as well as the option to add new simulations in the future. ![]() How is the full version planned to differ from the Early Access version? “We plan to work hard on the game over the next 2 years, as we polish and stabilize the game for all the different platforms that we support and come out of Early Access around later 2023.” We have chosen to open the game to Early Access to allow for player involvement and for our community to help shape the future of the game.”Īpproximately how long will this game be in Early Access? On the left is a step chart written by a human on the right, a computer-generated version for the same song.“OutFox has grown and evolved since we started the project in 2019, and has forged it's own path to become the working game museum it is today. You can see the sort of choreography the network comes up with below. Then, a step selection algorithm maps these choices out using different moves, creating a fully fledged DDR step chart. Next, a step placement algorithm slices the song into 10-millisecond samples, and decides whether or not any single sample could contain a step based on the presence (or absence) of relevant audio features. First, songs are converted into spectrograms - visual representations of audio frequencies, which the neural network uses to identify features like pitch and rhythm. The trained neural net generates new step charts using a series of simple actions. A figure from the paper showing different stages in how the network generates new step charts. One of the study’s co-authors (and a longtime DDR fan) Chris Donahue told The Outline: “It sort of dawned on me one day that I had somewhere buried deep in my hard drive, gigabytes and gigabytes of data from this game StepMania, from a folder I’d been transferring from computer to computer since I was a teenager.” The researchers used two main datasets from different choreographers, with the total training data spanning 35 hours of annotated music and more than 350,000 steps. Neural networks study data to analyze patterns and then create similar-looking outputs, and in this case, there was an abundant source of data in the form of fan-written step charts. In a paper published this week (with the quite brilliant title Dance Dance Convolution), a trio of researchers from the University of California describe training a neural network to generate new step charts. ![]() Now, though, computer engineers have created a quicker way to generate step charts for any song - using the power of neural networks. Usually they’re written by hand, either by the game’s developers or fans using open-source DDR port StepMania. The step charts used by the game are essentially choreographic scores, instructing players where to place their feet in time with the music. Creating levels for video game franchise Dance Dance Revolution is a time-consuming task.
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